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Total articles: 1086

Year: 2017
Title: Strategic Visitor Flows (SVF) Analysis Using Mobile Data
Source: ENTER
Authors: Rodolfo Baggio (1), Miriam Scaglione (2)
Abstract: 'Visitor flows' (VF) is defined as the generalized spatial movement patterns of travellers and have always been relevant in tourism studies. Nowadays, VFs are important for understanding travel networks which go beyond the specific spatial dimension to include informational or virtual dimensions such as travellers experiences. Travel network modelling is not only a valuable marketing tool helping ...
Keywords: Spatial movement patterns of travellers, Network models, Mobile phone data
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Year: 2017
Title: Structural Implications of Destination Value System Networks
Source: ENTER
Authors: Jason L. Stienmetz (1), Daniel R. Fesenmaier (2)
Abstract: This study establishes the foundation for a system-level model for understanding destination value creation 'the Destination Value System (DVS)' by empirically testing the relationships between destination network structures and total value created within a destination. Volunteered geographic information from 4.3 million geotagged Flickr photos and Florida tax records were used to describe the qua...
Keywords: Destination value system, Volunteered geographic information, Destination networks, Network analysis
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Year: 2017
Title: An Integrative Model of the Pursuit of Happiness and the Role of Smart Tourism Technology: A Case of International Tourists in Seoul
Source: ENTER
Authors: Jimin Lee (1), Hanna Lee (2), Namho Chung (3), Chulmo Koo (3)
Abstract: Tourists pursue life happiness through travel and feel happy when their destination's travel services are satisfying. This study may be the first to examine an integrated perceived experience of smart tourism technology (STT) and destination value. Using a sample of 191 international tourists in Seoul, the model assesses two distinct motivational routes (STT and perceived values) to a greater expe...
Keywords: Tourist happiness, Smart tourism technology attributes, Perceived value, Tourism satisfaction, Seoul tourists
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Year: 2017
Title: Big Data as Input for Predicting Tourist Arrivals
Source: ENTER
Authors: Wolfram Höpken (1), Dominic Ernesti (1), Matthias Fuchs (2), Kai Kronenberg (2), Maria Lexhagen (2)
Abstract: International tourist arrivals increased by over 4,000% during the last 60 years, and as a labour-intensive business, tourism destinations and suppliers strongly depend on precise predictions of tourism demand. This study compares an autoregressive approach to predict tourism demand which is using past arrivals as input with an approach which predicts arrivals based on big data information as addi...
Keywords: Tourist arrival prediction, Big data, Data mining, K-nearest-neighbour
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Year: 2017
Title: Measuring the Media Effects of a Tourism-Related Virtual Reality Experience Using Biophysical Data
Source: ENTER
Authors: Elena Marchiori (1), Evangelos Niforatos (2), Luca Preto (3)
Abstract: Tourism is among the domains that might see in Virtual reality (VR) several advances for promoting its products and services. This study is one of the first that proposes the use of biophysical data for investigating the media effects of a tourism-related VR experience and discusses the use of such technique for studying media effects in VR settings. A VR experience proposed to the public by Ticin...
Keywords: Virtual reality, Biophysical data, Tourism destination, Destination management organization, Emotional responses
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Year: 2017
Title: To Catch Them All - The (Un)intended Consequences of Pokémon GO on Mobility, Consumption, and Wellbeing
Source: ENTER
Authors: Florian J. Zach, Iis P. Tussyadiah
Abstract: In order to better understand the effectiveness of location-based mobile games in shaping user behaviour, this study investigates the behavioural impacts of playing Pokémon GO on mobility (i.e., travel) and consumption (i.e., spending) and its effects on users' wellbeing. Based on a survey with 405 players in the United States (US), three types of impacts were identified: sense of community...
Keywords: Mobile gaming, Location-based game, Mobility, Travel Consumption, Wellbeing
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Year: 2017
Title: Virtual Reality and Attitudes Toward Tourism Destinations
Source: ENTER
Authors: Iis P. Tussyadiah (1), Dan Wang (2), Chenge (Helen) Jia (2)
Abstract: Recent developments in Virtual Reality (VR) technology present a tremendous opportunity for the tourism industry. This research aims to better understand how the VR experience may influence travel decision making by investigating spatial presence in VR environments and its impact on attitudes toward tourism destinations. Based on a study involving virtual walkthrough of tourism destinations with 2...
Keywords: Virtual reality, Spatial presence, Attitude change, Virtual tourism, Non-travel
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Year: 2017
Title: An Afternoon at the Museum: Through the Lens of Augmented Reality
Source: ENTER
Authors: Larissa Neuburger, Roman Egger
Abstract: This paper addresses how Augmented Reality (AR) can be used as a tool to provide a different dimension to the museum experience, by furbishing the actual environment with extra information, which enables users to have a different perception of reality. When integrating both the concepts of AR and Experience, the authors discovered that this could be a powerful tool for museums, which have to grapp...
Keywords: Augmented reality, Museum experience, Experience economy, Museum, Visitor experience
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Year: 2017
Title: Technology Acceptance of Virtual Reality for Travel Planning
Source: ENTER
Authors: Peter Disztinger, Stephan Schlögl, Aleksander Groth
Abstract: The appearance of affordable hardware has made Virtual Reality (VR) one of 2015s most discussed electronic consumer devices. Its technological power lies in its intensity and the simulated realism it is able to provide. Although gaming is the main driver behind current developments, other domains may benefit as well. Tourism and destination management in particular can be considered for applicatio...
Keywords: Virtual reality, Technology acceptance, Travel planning, Destination management
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Year: 2017
Title: Managing Business Travellers' Use of Mobile Travel Applications
Source: ENTER
Authors: Anneli Douglas, Berendien Lubbe, Adrene van der Merwe
Abstract: The purpose of this study is to investigate business travellers' use of mobile travel applications pre-, during and after their business trip by comparing the frequency with which they use an application with the importance that they attach to said application, as well as ascertaining whether differences exist in terms of the demographic profile of business travellers and their use (as it relates ...
Keywords: Business travellers, Business travel, Company, Mobile travel applications
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